As with most models, though, there are a number of ways of building it depending on the weapons load-out and sensor suite that you want.
Now I've not play-tested Tau yet so I don't know what the best combination is. Besides, I do like to be able to change things around. The solution: Magnets!
So I started drilling and glueing as follows:
|I added a magnet to the top of the "hand" (for sensors, etc) and inserted a small length of cut paper-clip into the slot in the middle of the circle on the back of the hand (for the "power coupling" to attach to)...|
|Another magnet went into the bottom of the hand for the weapon to attach to...|
|The "power coupling" (left) got a magnet inserted in just one end - very tricky drilling job. The other end is too small to work with so I left that be (it will just rest in place). The "button" had a magnet inserted...|
|Each of the smaller weapons got a magnet too...|
|For the sensors I just cut a small channel in the bottom and glued a bit of paperclip in place...|
|So now the arm goes together like this (or with the other weapon or a different sensor)...|
|And I can add sensors (left) and weapons (right) to the tops of the jump-engines too!|
It will be a while before I complete the build of this model as I'm only assembling to a stage conducive to easy airbrushing at the moment. I'm trying to do that to the whole force before I start painting anything.
Other Tau-Related stuff: