Thursday, 20 November 2014

Tau: Fire Warriors (Squad 1)

Here is my first completed squad of Fire Warriors for my growing army.

I'll be following these up over the next few weeks with more foot troops, which is something that I've been neglecting in favour of painting bigger models.

I've had to pack my airbrush away for a few weeks which has halting my progress on vehicles for the time being, so my foot troops (which had already had their airbrush work done and just need brush-painting and assembly) can get some focus.

So here we go:



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Thursday, 13 November 2014

Tau: Working with Skyrays - Part 2 (Quick Tip)

Aaaaaaages ago I wrote a post called "Working with Skyrays - Part 1" after noting that Citadel had been generous in the Skyray model insomuch as with a small amount of work you could use it as a Devilfish or a Hammerhead.

Well, I figured I was overdue to write part 2 and here it is.

I started by cutting a circle of plasticard to cover the hole where the under-turret fits on. I glued a disc magnet to it (actually two - there's one hidden underneath the plasticard too just for a bit of extra "attractiness").

I drilled a hole through the cover where the "peg" normally fits on and then covered that hole with a spare Fire Warrior grenade. Into the hole I glued two small magnets to act as a replacement for the peg and also to attract to the disc magnet shown in the picture above.

I glued a bit of sprue with a magnet in it into the turret itself

Here you can see the turret sitting on the cover (from the 2nd pic above)

I chopped the back off a burst cannon and put a magnet in so it could attach to the turret

and fixed another magnet inside the sensor array using green-stuff

Here you can see the sensor on the turret

and now I can put the whole thing together with sensors (like the Skyray/Hammerhead)...

...or with the burst cannon (like the Devilfish)

And in part 3, I'll tackle dealing with the Skyray and Hammerhead's main weapons.

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Tuesday, 4 November 2014

Tau: Barracuda

The fight for The Greater Good takes to the skies!

I completed work on this model a couple of days ago. The model is one of Forgeworld's Tau range and I've wanted one of these since I first saw them a few years ago.

Completing this wasn't without its issues - there is a missile-bay underneath it which didn't work as intended due to some ham-fisted super-glueing on my part. It won't close properly now, which I'm not at all happy about.

The overall result, though, is something I'm very pleased with.

Apologies for the gloomy photos - I couldn't get the light right on the day I took them.





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Wednesday, 29 October 2014

Tau: Piranhas

Another unit ready to fight for "The greater good" (with the exception that they have no drones yet) - my Piranhas:



This is the first unit that I've completed that shows the Fire Warriors with the shoulder pads that I painted oh-so-long-ago.

You'll notice that in one of the models the pilots don't have shoulder pads - that's because (like a lot of my stuff) these are other people's junk bought from ebay for pennies and refurbished and that model didn't come with pilots so these are some leftover Fire Warriors from the spares box. I'd run out of shoulder pads ;-)

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Monday, 20 October 2014

Tau: Riptide (Finished)

And here is the finished Riptide.

First off - Great Model - well done Citadel! Great fun to build, great fun to paint.

I've magnetized the model so the main weapon and support systems can be swapped out. You can see the main weapon swapped in and out in the photos below. There are a couple of widgets that go on the weapon - I've left

I've not painted the smaller weapons and support systems yet (they'll get done alongside the XV-8 battlesuits as they're all the same parts and the XV-8's will be magnetized too).

Very happy with this chappy. On to the next job: Piranhas!







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Tuesday, 14 October 2014

Tau: Riptide (WIP Part 3)

Getting there, stage-by-stage.

Mr. Riptide now has a base, a head and some (attempted) glowing bits. I've also added some highlights on some of the larger features on the jump-pack engines (which still need a bit of tidying up).




Still to do: arms, weapons (magnetised for swappability), nova shield and decals. Minor adjustments here and there.

I'm also planning to add some detail to the base - a shot-down drone, I think.

On the home straight.

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Friday, 10 October 2014

Tau: Riptide (WIP Part 2)

He's coming along nicely. Still needs basing, arms, weapon, shield and a head, but I'm getting there.




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