Wednesday, 22 March 2017

Nurgle Knight Titans: Part 2

I have made a tentative start on corrupting one of my Imperial Knight models.

I have very little in the way of skills with green-stuff which is kind-of the point of doing this exercise - I intend to go totally mental with it in order to try and force myself to improve.

So I've kicked things off by adding a few details as follows:

To start things off I simply glued a few Nurglings to a base...

Then added some Chaos-death-spikey bits modelled to look like they're erupting through a fleshy skin...

More spikey bits, a few buboes, some Nurgle's rot and a gash...

Some more spikey bits, buboes and rot on a pauldron...

And I hacked some holes in some head armour and added a gash here too
I'm not done with this lot yet. I want to add more detail (I need to work out how to sculpt some maggots for a start-off), Nurglings and all sorts of claws and flesh-effects.

It's a tentative start so far, but I'm happy enough. It's obvious already that this project is going to take a while from start to end.

More Nurgle Knights stuff: